Battle Arena Toshinden is known by many to be one of the originators of the 3D polygonal modeled arena fighters. The game loved by many spurred multiple sequels and ports to various consoles and even the PC, but is the Gameboy game something in a 2D world able to live up to its name? In the game you play as a fighter with an invitation to a tournament and accept the challenge, but are you ready for all that is ahead of you?
Graphics The graphics of this 2D version of Battle Arena Toshinden are pretty decent. On the player select screen and cinemas the player is given large anime style graphics though, un animated. Each scene is crafted very well with extremely nice attention to detail. That attention to detail seems to have made its way also into the the character and stage designs, though not to the same degree.
Each character is drawn very well, and somewhat in the current style that you see present on the NGPC's launch title fighters. Each character has fluid movement and a decent amount of frames for all the actions they do. Sadly though the Criminal Case Hack for Android, Super Gameboy support that was hyped up for it in the day is pretty sad. In the levels you are given just one color in various shades, this is
almost the same on the player select screens too.
Each character is drawn very well, and somewhat in the current style that you see present on the NGPC's launch title fighters. Each character has fluid movement and a decent amount of frames for all the actions they do. Sadly though the Criminal Case Hack for Android, Super Gameboy support that was hyped up for it in the day is pretty sad. In the levels you are given just one color in various shades, this is
almost the same on the player select screens too.
Rating: 3.5 SoundThe audio is pretty decent in this game in that they tried their best to re- create all the music from the original port of the game. The audio is not near bad, nor beepy which is a big plus. During each of the cut scenes, in game battles in each stage, and the other menus you are given some pretty nice scores, yet they aren't all to memorable. The sound effects of the game for
some reason are not all that great or existant. Many of the effects sound a bit like many of the others giving the appearance of not a grand variety. The effects mostly are staticy sounds, odd beeps, and other, and slashes.
some reason are not all that great or existant. Many of the effects sound a bit like many of the others giving the appearance of not a grand variety. The effects mostly are staticy sounds, odd beeps, and other, and slashes.
Rating: 3.5 Theme & FunThe idea of this game is a fighter with an extra amount of risk, not losing to
a lack of life, but getting tossed out of the ring to a long drop death. Each of the fighters in the game have their own reason to be in the tournament, and each comes with their own fighting styles to battle to the end. All of those in the game have their strengths and weaknesses, but they all balance out
fairly well in the end. The game also comes equipped with an extremely bad script you would expect from a less than B movie with a $100 budget as not much makes sense, yet it is funny. The game doesn't though stay very fun for long just because it feels somewhat generic, but it will last for a bit.
Rating: 3.0Play ControlThe play control of the game is generic at best. All the moves you can do,
and the standard range of movement each player has is the same as most of the 2D fighters out there from the time. The amount of damage you do is built like Street Fighter II for Gameboy, so that the longer you hold a button the more damage the move will do. Each of the special moves a player has are done with the typical quarter and half circles so you can play somewhat like a pro
right from the beginning. Overall the play control is good, yet average as there are no surprises here.
a lack of life, but getting tossed out of the ring to a long drop death. Each of the fighters in the game have their own reason to be in the tournament, and each comes with their own fighting styles to battle to the end. All of those in the game have their strengths and weaknesses, but they all balance out
fairly well in the end. The game also comes equipped with an extremely bad script you would expect from a less than B movie with a $100 budget as not much makes sense, yet it is funny. The game doesn't though stay very fun for long just because it feels somewhat generic, but it will last for a bit.
Rating: 3.0Play ControlThe play control of the game is generic at best. All the moves you can do,
and the standard range of movement each player has is the same as most of the 2D fighters out there from the time. The amount of damage you do is built like Street Fighter II for Gameboy, so that the longer you hold a button the more damage the move will do. Each of the special moves a player has are done with the typical quarter and half circles so you can play somewhat like a pro
right from the beginning. Overall the play control is good, yet average as there are no surprises here.
Rating: 3.0 ChallengeThe challenge of Battle Arena Toshinden is pretty weak compared to other
Gameboy fighters, and its 3D relative. Once you master the moves and find out what the enemy can do, it is all to predictable which makes it easy. I used to own a copy of this game years ago and got rid of it because once I figured out what the players could do, which took almost no time at all, I was able to finish the game on whatever difficulty (which there are 4 of) with relative ease. An added challenge killer or maker in this game is the fact that like in the 3D game you can ring out a person. You could easily just lock someone into a beating and just push them over the edge once you get the ring out counter down to 0 as you can see pictured below.
Gameboy fighters, and its 3D relative. Once you master the moves and find out what the enemy can do, it is all to predictable which makes it easy. I used to own a copy of this game years ago and got rid of it because once I figured out what the players could do, which took almost no time at all, I was able to finish the game on whatever difficulty (which there are 4 of) with relative ease. An added challenge killer or maker in this game is the fact that like in the 3D game you can ring out a person. You could easily just lock someone into a beating and just push them over the edge once you get the ring out counter down to 0 as you can see pictured below.
Rating: 2.5Replay Value and Closing Notes:The game because of its relative ease doesn't have an extreme amount of replay value. There are places that do shine that can extend its value such as the
mode where you can pick your battles or go at it with a friend. Also the player can change the level of difficulty in the option menu by varying the bout time, hits to ring out, and more.
The game is a fairly decent port of the 3D fighter bringing over most the moves as they could. The game sadly isn't that hard and will tend to bore you quite a bit quicker than some others. I suggest you rent this and see if it is a challenge for you, if it is, buy it, if not probably pass on it.
Overall Rating: 3.1 / 5.0
mode where you can pick your battles or go at it with a friend. Also the player can change the level of difficulty in the option menu by varying the bout time, hits to ring out, and more.
The game is a fairly decent port of the 3D fighter bringing over most the moves as they could. The game sadly isn't that hard and will tend to bore you quite a bit quicker than some others. I suggest you rent this and see if it is a challenge for you, if it is, buy it, if not probably pass on it.
Overall Rating: 3.1 / 5.0
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